All work

EdTech · Web3

BitGo

Blockchain education platform designed to introduce children to financial literacy and Web3 concepts.

Role
Product Designer
Timeline
2024 · 2 months
Industry
EdTech, Web3
Platform
Mobile app + web dashboard
Team
Shalom Ohuegbe (research & design), Lekan Moses (design & illustration)
BitGo project cover

Think Duolingo, but for blockchain education

Blockchain has kept growing since Satoshi Nakamoto introduced it in 2008, and so has the need to explain how it actually works. BitGo is an e-learning platform that teaches kids, particularly kids between 8 and 12, the basics of Bitcoin and blockchain, and exposes them to financial discipline early. Parents and guardians anywhere in the world can use it with their children.

It has two interfaces. The mobile app is the core product for kids and guardians; the web interface supports it, giving families flexibility across devices and a dashboard for tracking progress.

I led the UX research and was responsible for making sure the product was genuinely functional and friendly, working alongside Lekan Moses on design and illustration. The key goal was to make BitGo engaging and useful: we streamlined onboarding and built features across mobile and web while directing the research.

Illustrated team card: Shalom Ohuegbe, Research & Design, and Lekan Moses, Design & Illustration

Explaining blockchain to a ten-year-old

Simplifying cryptocurrency and blockchain for children takes more than shorter sentences. It takes explanations that are clear, engaging and worth coming back to.

That was only the first challenge. The content had to educate while keeping kids interested. The product had to work across mobile and web, on different devices and screen sizes. Security and privacy mattered even more than usual, given the sensitive nature of financial education. Parents needed meaningful involvement and controls, there were regulatory requirements around financial education and data protection, and engagement had to last beyond the first week.

So what’s the best way to teach kids about Bitcoin?

  • Interactive learning modules: animations and quizzes that simplify complex concepts.
  • Design iterations shaped by users: feedback from kids and parents to improve navigation and visuals.
  • Comprehensive parental controls: features for monitoring progress and setting usage limits.

Starting with the basics: getting to know the kids

With consent from their parents, we interviewed 5 children between the ages of 8 and 12 to understand their needs and motivations around Bitcoin and cryptocurrency. Three insights shaped the product:

  • Learning sticks when it’s interactive: gamification, and storytelling with relatable examples, make concepts like blockchain much easier to grasp.
  • Parents want to be part of it: tools for monitoring progress, starting conversations and taking part in their child’s financial education.
  • The experience has to be consistent across mobile and web and accessible to both children and guardians, with the web handling extras like dashboard tracking.

Comparing existing solutions. The closest alternative was the Bitcoin Magazine app. It does a lot well: engaging content on blockchain, and quizzes that let users earn Satoshis while they learn. But it doesn’t go much beyond basic Bitcoin concepts or connect them to real-world financial education, users report glitches and performance issues, and the interface isn’t colourful or kid-friendly. That gap was exactly where BitGo could sit.

Iterating in phases

We worked in an agile way, developing MVPs that were each more refined than the last. Phase one focused on onboarding; phase two on the learning experience itself.

Moving fast let us put clickable prototypes in front of volunteer customers early. Those sessions helped us validate the assumptions behind the service design and adjust the UI and experience based on what we saw.

Two rows of BitGo screens: Phase 1 onboarding screens and Phase 2 learning, quiz and reward screens
Phase 1 (onboarding) and Phase 2 (learning, quizzes and rewards).

From basic to gamified: edu-tainment

To build an educational platform that could scale, we looked hard at the essential information kids need, and how to deliver it while they’re still in the curious, exploring phase of learning. The answer was to answer questions inside the interface itself, so clarity comes during the learning session rather than after it.

BitGo was never meant to be a regular, boring education app. Friendly UX writing, illustrations and colour make the courses feel like something to play with. The home screen is a quick way back into your learning, right where you stopped.

BitGo home screen listing learning modules, and a version showing 50% progress through Module 1 with a Continue learning button

Every module has its own world

Each learning module comes with its own colours and illustrations, so moving from “Introduction to Money” to “Getting to Know Cryptocurrency” feels like a new chapter rather than another list item.

Three BitGo module screens: Introduction to Money in orange, a What is Money? lesson, and Module 3 on cryptocurrency in purple

Earn as you learn

Kids love a reward system, and they’re far more motivated when something comes at the end. On BitGo, as kids learn, save and invest, they’re rewarded with Satoshis.

Each module ends with its own quiz to help the lessons stick. Right or wrong, the reward screen always offers a clear next step: start the next lesson, or take this one again.

A History of Money lesson screen and a multiple-choice quiz asking the primary purpose of money
Reward screens: Correct, you have earned $100 satoshi, and Wrong, you have earned $0 satoshi

Financial discipline

We also added a Bitcoin piggy bank, where children can spend their virtual Bitcoin and watch it grow over time, on toys and games, books, clothes or technology.

Streaks reward kids for learning every day, earning more virtual Satoshis the longer they keep going.

BitGo rewards wallet showing a 120 balance, and a Spend screen with categories for toys and games, books, clothes and technology
A daily streaks calendar for December 2023 showing $10 rewards per day

Learning and key takeaways

BitGo showed me how much interactive, visually appealing content and parental involvement matter in children’s financial education. Gamification and storytelling made blockchain concepts approachable, and bringing families into the experience opened the door to real conversations at home.

The biggest lessons were to design from what users actually need, to keep the experience consistent across platforms, and to keep iterating. It also showed me that technology really can make financial literacy accessible to a whole generation.

Got a user problem?

Open to interesting product problems, collaborations and AI-driven ideas.

or write to obianujuohuegbe@gmail.com